Section Focus

Build a stable line between the first safe town stop, replenishment rhythm, and the risky space before Sacrament.

OrderPageProblem It Solves
1Shoreline to First Safe Roomstabilize the first replenishment loop before supplies and durability collapse
2First Sacrament Vendor Loopdecide what the first town return should actually solve
3Beach Death Recovery Rulerecover after an early death without turning the run into a tilt spiral
4First Unlock or Side Path?choose between main progression and low-value detours before the first unlock
5When an Early Shortcut Is Worth Itjudge shortcut value by return-run savings instead of curiosity alone
6Fight or Skip the First Tough Pull?decide whether the first hard pull is worth the risk and repair bill
7First Town Supply Resetreset healing, food, repairs, and the next outing goal in one town stop

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