Section Focus

Quick Answer

Use this section when you are no longer doing casual treasure cleanup and are ready to plan a Professional S+ run. The route should be built around time control, limited saves, key Merchant upgrades, safe high-risk fights, and avoiding optional detours that do not help the rank.

Professional S+ is separated from casual cleanup. It focuses on time, saves, resources, key weapons, and stable execution. Future updates can add chapter target splits.

S+ Run Planner

Run phaseMain decisionBest next page
Before startingDecide whether this is NG+ practice, fresh Professional, or a serious S+ attemptProfessional NG+ vs fresh
Opening chaptersKeep ammo, knife durability, shotgun value, and healing stableWeapon upgrade priority
Save planningSpend saves before sections that actually end runsS+ route
Merchant routingUpgrade only the weapons and case choices the route depends onInventory resource management
High-risk fightsPractice Krauser, Regeneradors, Salazar, and final island pressure separatelyVideo guides

Save Placement Logic

Save typeWhen to use itAvoid
Route saveBefore a long chain with several failure pointsSaving immediately after tiny progress
Boss saveBefore a fight that can kill a run quicklySaving after wasting major resources
Merchant saveAfter inventory, repairs, and upgrades are settledSaving before you know your loadout
Practice saveFor learning one unstable segment outside the real attemptRestarting the whole run for every mistake

FAQ

Should S+ be combined with treasure cleanup?

Usually no. Treasure cleanup teaches routes and funds, but S+ needs time discipline. Use cleanup runs to learn chapters, then cut low-value pickups from the ranked route.

What is the best external answer angle?

Answer the player’s immediate blocker: save count, Merchant stops, chapter time loss, or one fight. Do not dump the whole route unless they ask for a complete S+ plan.

What page should be improved next?

The next content upgrade should be a chapter split table for the S+ route, with target time, save candidate, Merchant stop, skip, and danger note for each chapter group.