How to Use This Hub
A hub for tools lab routes, checklists, tools, maps, videos, and follow-up cleanup. Do not browse only by date; start from the current blocker in the table, then open the matching guide.
Recommended Pages
| Page | Problem solved |
|---|---|
| Throwing Knife Upgrade Order: Damage, Capacity, or Recovery | Throwing knives are the most reliable ranged tool; upgrade them for silent cleanup and safe exits first. |
| Smoke Bomb Upgrade Order: Escape, Assassination, or Control | Smoke bomb upgrades should match your failure point: exits, group fights, or target rooms. |
| Noisemaker Upgrade Order: Pulling Guards and Splitting Patrols | Noisemakers split pairs and patrols well, but only after you know who will leave position. |
| Blowdart Upgrade Order: Nonlethal Control and Isolation | Blowdarts support routes where body discovery is a problem, especially dense rooms. |
| Trap Tool Upgrade Order: Chokes, Pursuit, and Room Control | Traps are not universal damage; they make guards lose control at chosen positions. |
| Tool Capacity and Material Route: Avoid Running Dry | Tool strength depends on supply loops; know where to restock before designing an infiltration. |
| Outfit, Costume, and Dye Differences: What Changes Gameplay | Separate gameplay gear from cosmetics so useful upgrades are not delayed by visual collecting. |
| Weapon Upgrade Materials: Sword or Dagger First | Weapon upgrades support recovery after mistakes; prioritize damage only after stealth is stable. |
First Steps
- Start with Throwing Knife Upgrade Order: Damage, Capacity, or Recovery
- Start with Smoke Bomb Upgrade Order: Escape, Assassination, or Control
- Start with Noisemaker Upgrade Order: Pulling Guards and Splitting Patrols
- Start with Blowdart Upgrade Order: Nonlethal Control and Isolation
- Return to the game hub to confirm story, systems, and cleanup routes.
- If the topic needs motion, use Video Guides.
Next Gaps
- Single mission routes, collectible points, tool upgrade pages, and video timestamps should continue to split out.
- Finished pages should link back here so the hub-to-guide loop stays clear.