How to Use This Hub

A hub for achievements & ng+ routes, checklists, tools, maps, videos, and follow-up cleanup. Do not browse only by date; start from the current blocker in the table, then open the matching guide.

PageProblem solved
Spoiler-Light Trophy Roadmap: How to Plan One PlaythroughPlan trophies by story, district cleanup, and tool upgrades without reading ending details first.
100% Completion Checklist: Story, Side Content, Collectibles, and UpdatesCompletion is easier by category than by random icons; a checklist reduces misses.
Missable Content Anxiety Check: What Can Be Cleaned Up LaterMost open-world content can be cleaned later, but mission opportunities and optional conditions need checking in the moment.
Achievement Cleanup After Story: Map First or Contracts FirstAfter story, open viewpoints and category checklists before contract constraints and special conditions.
Low-Kill Low-Alert Route: Trophy-Friendly PlanningLow-alert play depends on scouting and tools, not reactions; reset the entry when the route breaks.
Launch Trailer Watchlist: What to Confirm Before PlayingThe launch trailer sets tone and expectations; this guide turns it into a practical prep list.
Gameplay Trailer Stealth Checklist: Mechanics to Test In-GameAfter the gameplay trailer, test scouting, tools, parkour, and exits in-game first.
Official Gameplay Overview Watch Plan: Where Beginners Should PauseGameplay overviews are better for system learning than route copying; pause by mechanic.

First Steps

Next Gaps

  • Single mission routes, collectible points, tool upgrade pages, and video timestamps should continue to split out.
  • Finished pages should link back here so the hub-to-guide loop stays clear.